Alright, I’m back and have put more time into the game, and so far, I've been really enjoying it. This setup of having Jensen near death and needing augmentations to live really helps the story become more believable. What I mean by that is when you begin the game, after completing the tutorial and the beginning credits have finished, you'll notice the game's HUD (heads-up display) for the first time. It makes sense that you can see it now and not before because augmentations were made to all components of Jensen's body including his eyes, because the HUD that you see is what he sees as well. However, when you climb ladders, the camera shifts into 3rd person point of view, and the HUD is no longer visible. This makes perfect sense as you’re not viewing the world through Jensen’s eyes any longer. When you duck behind cover or hide around a corner, though, and you put yourself back into 3rd person view, the HUD is still visible. This, to me, doesn’t make much sense as far as creating the overall experience, but it certainly doesn’t ruin my gameplay either. I’m playing the game at a 1920x1080 resolution, and the HUD really hasn’t been a hindrance; in fact, even though a lot can be conveyed on the screen at one time as compared to other games where the HUD tends to take up a lot of screen space, Deus Ex does a better job of maintaining the developer’s created atmosphere.